Continuous Time-Lapse
Sleeping accelerates time instead of jumping to morning — furnaces smelt, crops grow, and the stars streak by while you rest.
Make the night count.
Respite takes over the night: sleeping rushes time visibly past while furnaces smelt and crops grow, a hearty supper heals you overnight, and phantoms trade their insomnia grudge for a territory — the high peaks and the new moon.
Respite is out now for Minecraft 1.21.1 on Fabric. Download it from Modrinth, CurseForge, or GitHub Releases.
Seven systems that turn sleep from a skip button into part of the game. Full feature list →
Sleeping accelerates time instead of jumping to morning — furnaces smelt, crops grow, and the stars streak by while you rest.
Go to bed on a full stomach and saturation converts to healing overnight — every 2 saturation restores a heart by dawn.
Insomnia is gone. Phantoms patrol above Y=100 on any night, and everywhere under a new moon — one night in eight.
Three days without rest slows your natural healing by 25% until you sleep. No monsters are ever sent after you.
A copper-and-redstone timepiece emitting signal 1–15 by time of day — doors that bolt at dusk, lamps at nightfall.
A campfire-steeped cocoa drink that clears Weariness and grants 90 seconds of Haste — all-nighters, done deliberately.
A one-tile camp bed of string over wool — unroll it anywhere, sleep the night, and it rolls back into your pack at dawn. It never sets your spawn and heals at half a real bed's rate.
On a server, every sleeper adds an equal share of the acceleration — two of four players in bed run the night at half the maximum. Nobody's sleep is wasted, and nobody's insomnia holds the whole server's night hostage.
Part of Concord — a modular collection of system overhauls. Install any, combine all; Respite is complete on its own.